How many metaverse are there in the world?
How many metaverse are there in the world?
There is a lot of buzz going around the internet right now about the metaverse and how big a deal it is that the internet's blockchain technology will grow over the next few years. A lot of people talk about how this is a massive trend and a huge game changer, but what exactly is the metaverse? Why is it such a big deal? What are people using it for ? This blog will help you to know the future of the metaverse

What is the metaverse?

There is still no concrete conceptualization of this world. The CEO of Globant , Martín Migoya, defined it as “the reinvention of the internet” , while for Matthew Ball, the author of Metaverse Prime, it is “a shared 3D experience , or a personified and virtual version of the internet”.

What is it for?

“It is a suitable space for the present and future characteristics of human interaction to manifest themselves”, said the digital marketing expert Santiago Escudero in dialogue with Punto Convergente . Unlike virtual reality games , this is a parallel world, where users can work, buy land and interact as if it were reality.

In fact, many people work full time in the metaverse , whether for large companies, as entrepreneurs, or as gamers. In this sense, “play to earn” is very popular: play a lot to earn virtual money, acquire items, improve them and resell them.

At Axie Infinity, an average player can earn between $300 and $700 a month . According to Globant's "Sentinel Report" , the metaverse will reach a value of 800,000 million dollars in 2024 and, in just five years, will create at least 10,000 direct jobs.

What are the metaverses that currently exist

Although the metaverse is spoken of as one, there is no single metaverse : many companies have their own, and others are still developing it. Meta is already showing off its Horizon Worlds and Horizon Workrooms, while The Sandbox is selling land for millions of dollars. Even NASA wants to join with a "Martian metaverse." The popular game Fortnite is a metaverse in itself, and has already offered concerts on its platform.

Broadly speaking, these are the most popular metaverses out there:

  • Horizon Worlds by Meta
  • Roblox
  • Fortnite
  • Axie Infinity
  • Minecraft
  • omnivores
  • Crypto voxels
  • Decentraland, built on the Ethereum blockchain
  • The Sandbox, also built on Ethereum
  • Samnium Space, built on Polygon Network
  • Blocktopia, also based on Polygon Network
  • Star Atlas, developed on the blockchain Solana

What can be done in the metaverse

Each person can have their avatar , the same or totally different from them, create their own clothes and items, attend work meetings in virtual spaces and even create NFTs to sell . “The world is yours”, reads Decentraland , a metaverse trend where there are already brands like Nike or Balenciaga and there is also land for sale.

How to access the metaverse

One of the fastest paths to any metaverse is virtual reality goggles . Despite the fact that they are still over the top expensive, time will give them a more reasonable value: "Meta purchased the Oculus virtual headsets and sells them at a sponsored value: a year prior it was $600, presently it is $300, in a year it will be $100, then, at that point, 50 and later 20," Lineman anticipated.

With that and a web browser , present on any cell phone or computer, access is already guaranteed. The more virtual reality and augmented reality devices you have , the better and more immersive the experience will be. Although still in its infancy, the metaverse is an interesting concept full of possibilities that is here to stay and promises to be talked about for years to come.

There are numerous metaverses, might they at any point all exist together?

A lot is said about the Metaverse and we are as yet not completely clear about what we are referring to. The current metaverses "are" on the Web, in a similar framework in which administrations, for example, email, web based games or informal communities coincide. Its disposition, are virtual universes that you can enter from your PC, cell phone or with augmented reality headsets. Virtual, computerized, three-layered universes that reproduce the actual world or design one without any preparation and where you can address yourself through a computerized symbol , interface with everything around you and move unreservedly.

What we call the Metaverse is really a few metaverses.

We as of late saw the absolute generally famous , which are essentially internet games or virtual universes where you can make your own games and exercises to communicate with different players or meet different inhabitants of the Metaverse. We have Axie Vastness, Decentraland, The Sandbox, Metahero … Even Meta (previously Facebook) or Microsoft are dealing with making their own metaverses. The one in Meta is called Skyline Universes and you can enter it with their Meta Mission augmented reality headsets. As far as it matters for its, Microsoft's is known as Microsoft Lattice and can be gotten to with its augmented simulation headset. Hololens .

The organization of organizations and the current metaverses

Some time back I made sense of, in overgeneralized terms, how the Web works . It has forever been known as the organization of organizations, since it comprises of an enormous worldwide organization that depends on more modest organizations of PCs, servers and different gadgets and innovations that make correspondence between them conceivable. Regardless of their disparities. That was unequivocally one of the underlying motivations behind the Web: to discuss any machine with one another , regardless of its particulars, working frameworks, and so forth.

By and by, what we know as the Web covers a wide range of administrations . Informal communities, website pages, messages, texting, live web based, video stages, video calls, online music, internet games... Furthermore, despite the fact that there are sure connections between them, as a general rule every stage as well as administration deals with its own, freely. to the rest. They share things practically speaking, similar to their substance is facilitated on servers, they utilize similar dialects and principles, yet they are not generally viable with one another.

In the Metaverse, or in current metaverses, something almost identical occurs. They all beginning from a similar thought, to make virtual universes in which the client is addressed by a symbol. From that point, there are those that utilization blockchain , others have their own advancements, there are those with their own digital currency, there are those that attention on the expert area, others on the normal client, and so on. What's more, until further notice, they all endlessly coincide without issues.

New universes, same elements

The Metaverse offers enormous changes from the present Web. First of all, you enter it, or them, through augmented experience headsets and goggles . Obviously, the current and future of metaverses are as yet "being" on the Web. Could we at any point talk about a Web inside the Web? To some extent yes in light of the fact that in the metaverses various exercises can be done . Being open virtual universes, we can travel, investigate, associate with advanced components, talk with different occupants or guests, make exercises or private or public spaces, purchase and trade virtual land...

Yet, since these are a few metaverses, they are free environments from one another. Likewise with the present Web, to utilize specific administrations you need to enlist. In every last one of them. Exactly the same thing occurs in the Metaverse. Pragmatic model. As of now, your symbol from The Sandbox can't meander around Skyline Universes or Decentraland . Every one of those current metaverses requires its own symbol.

Rehashing a similar dynamic in the Metaverse as in the present Web is neither great nor terrible . We as a whole have a few email addresses, we have accounts on various interpersonal organizations, we play different web based games with various clients and characters... All of this exists together in a similar computerized space, the Web, however there is no coordination in that capacity. Nor would it be alluring, since each assistance, every item, has particularities make them one of a kind.

Unequivocally, in the current metaverses we as of now see contrasts between them. Without refering to explicit names, there are the people who bet on betting with a prize as tokens or cryptographic forms of money, others are straightforwardly centered around putting resources into a computerized world yet to be fabricated, others propose making a virtual work area, others feature the social segment... Each Metaverse will have its trademarks.

So, the concurrence of the current metaverses is now a reality. Whether consolidations, mixes or new metaverses emerge will rely upon the elements of the market we live in, inside and outside the computerized. Right now, numerous entertainers are keen on the Metaverse, regardless of which of them is the most important. A great many dollars travel through the Metaverse procuring plots of computerized land, trading NFTs , and so on. Furthermore, a great many clients are making their symbols and investigating the different current metaverses.

To put a few figures that show that the conjunction of the Metaverse works without issues. In 2020, the Metaverse moved 47,000 million bucks. By 2024, the figure is supposed to ascend to 800 billion bucks. With respect to the clients of this Metaverse, acquisition of computer generated reality headsets worth 10,000 million bucks are assessed during 2022. Also, in 2024, it is normal that 34 million computer generated experience gadgets will be utilized around the world.